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TEMPLAR.png

ONE BAR MAGICKA DPS

ONE BAR DPS

ONE BAR STAMINA DPS

ONE BAR HEALER

ONE BAR HEALER

TWO BAR MAGICKA DPS

ONE BAR TANK

ONE BAR SOLO

ONE BAR NEW PLAYER

ULTIMATE 1 BAR HEALER
(PVE + PVP)

TWO BAR MAGICKA DPS

Anchor 1

OVERVIEW

  • Race: Any Magicka Based Race
    Best: High elf

  • Attributes: 64 Points in Magicka

  • Mundus: Thief

  • Food: Ghastly Eye Bowls

  • Potion: Essence of Spell Power

CHAMPION

WARFARE SLOTTABLES:

• THAUMATURGE

• WRATHFUL STRIKES

• DEADLY AIM

• MASTER AT ARMS

FITNESS  SLOTTABLES:

• REJUVENATION

• FORTIFIED

• BOUNDLESS VITALITY

• SIPHONING SPELLS

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Kjalnars | Relequen | Pillar of Nirn

ABILITIES

Deadly Cloak.png

Weapon Skill

Dual Wield 

Damages enemies around you every 2 seconds for 20 seconds and buffs you with Major Evasion reducing damage from area attacks by 20%

Barbed Trap.png

Guild Ability

Fighters

This is a trap you place at the enemies feet.  It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%.  It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer

Puncturing Sweep.png

Templar Skill Tree

Aedric Spear

This is your pain spammable.  It does both single and aoe damage, heals you, and slows enemies.

Radiant Opression.png

Templar Skill Tree

Dawn's Wrath

This fires a beam of holy fire at the target over 1.8 seconds.   It deals up to 500% more damage to enemies below 50% health.  This is your execute.

Power of the Light.png

Templar Skill Tree

Dawn's Wrath

This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds.  It also adds Minor Breach to the target reducing their armor.

Shooting Star.PNG

This causes a comet to crash down on the enemy dealing damage to all enemies in the area, knocking them down, stunning them, and leaves behind aoe damage to the area for 13 seconds.

ROTATION

OPEN: Power of the Light, Barbed Trap, Deadly Cloak, Shooting Star, Puncturing Sweep x2.

ROTATION:  Power of the Light>Biting Jabs x5.  Refresh Trap and Cloak as they expire and use Shooting Star when its available.

After 35%: Use Radiant Oppression in place of Puncturing Sweep.
After 10%: Use only Radiant Oppression.

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OVERVIEW

  • Race: Any Stamina Based Race
    Best: Dark Elf

  • Attributes: 64 Points in Stamina

  • Mundus: Thief

  • Food: Lava Foot Soup

  • Potion: Tri Pots or Heroism Pots

CHAMPION

WARFARE SLOTTABLES:

• THAUMATURGE

• WRATHFUL STRIKES

• DEADLY AIM

• MASTER AT ARMS

FITNESS  SLOTTABLES:

• REJUVENATION

• FORTIFIED

• BOUNDLESS VITALITY

• BLOODY RENEWAL

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Kjalnars | Relequen | Pillar of Nirn

ABILITIES

Ritual of Retribution.png

Templar Skill Tree

Restoring Light

This is a large ground based aoe that does more damage over time, increasing by 12% per damage tick.

Barbed Trap.png

Guild Ability

Fighters

This is a trap you place at the enemies feet.  It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage.  It also increases your weapon damage from the Fighter's Guild passive: Slayer

Biting Jabs.png

Templar Skill Tree

Aedric Spear

This is your main spamable.  It does aoe and single target damage, slows the closest enemy, and buffs you with Major Brutality and Sorcery, increasing your weapon and spell damage by 20%.

vampire bane.png

Templar Skill Tree

Dawn's Wrath

This puts a long duration flame damage over time effect on the target for 32 seconds and buffs you with Major Savagery and Prophesy increasing your Critical rating.

Purifying Light.png

Templar Skill Tree

Dawn's Wrath

This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds.  It also heals you and allies for 6 seconds after it expires.

Ice Comet.png

This causes a comet to crash down on the enemy dealing damage to all enemies in the area, reduces their movement speed, and leaves behind aoe damage to the area for 11 seconds.

ROTATION

OPEN: Purifying Light, Barbed Trap, Ritual of Retribution, Vampire's Bane, Ice Comet, Biting Jabs x1.

​ROTATION:  Purifying Light > Biting Jabs x5.  In place of a Biting Jabs, refresh Barbed Trap, Ritual of Retribution, and Vampire's Bane as they expire.  Use Ice Comet as it becomes available. 

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OVERVIEW

  • Race: Any Magicka Based Race
    Attributes: 64 Points in Magicka

  • Mundus: Atronach

  • Food: Witch Mother's Potent Brew 

  • Potion: Essence of Spell Power

CHAMPION

WARFARE SLOTTABLES:

• ENLIVENING OVERFLOW

• FROM THE BRINK

• HOPE INFUSION

• SWIFT RENEWAL

FITNESS  SLOTTABLES:

• REJUVENATION

• FORTIFIED

• BOUNDLESS VITALITY

• SPIRIT MASTERY

EQUIPMENT

ABILITIES

Radiating Regenerationn.png

Weapon Skill

Restoration Staff

This places a strong heal over time on up to 3 players.

Energy Orb.png

Guild Ability

Undaunted

A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)

NOTE:  You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Illustrious Healing.png

Weapon Skill

Restoration Staff

This places a large circle on the ground providing a heal over time to allies for the duration.

Breath of Life.png

Templar Skill Tree

Restoring Light

This is a strong burst heal that also heals a secondary target for a reduced amount.

Ritual of Retribution.png

Templar Skill Tree

Restoring Light

This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Remembrance.png

Templar Skill Tree

Restoring Light

This channels streams of light to allies healing them over the duration and granting you Major Protection reducing the damage you take. 

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OVERVIEW

  • Race: Any Stamina Based Race
    Best: Imperial

  • Attributes: 25 Magicka, 25 Stamina, 14 Health

  • Mundus: Lord

  • Food: Bewitched Sugar skulls

  • Potion: Tri-Pots

CHAMPION

WARFARE SLOTTABLES:

• IRONCLAD

• ENDURING RESOLVE

• DUELIST'S REBUFF

• UNASSAILABLE

FITNESS  SLOTTABLES:

• UNCHAINED

• FORTIFIED

• BOUNDLESS VITALITY

• BRACING ANCHOR

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Swarm Mother | Turning Tide | Bani | Oakensoul

ABILITIES

Shield Assault.png

One hand and Shield

Weapon Skill

This rushes at an enemy with your shield, stuns them, and applies a damage shield to you.

Pierce Armor.png

One hand and Shield

Weapon Skill

This strikes an enemy, taunts them, and reduces their resistances by applying both Minor and Major Breach. 

Defensive Stance.png

One hand and Shield

Weapon Skill

This grants you a damage shield scaling off your maximum health.  It also reflect the next direct damage projectile and while you are using a shield the amount of damage you can block is increased and the cost of blocking is decreased.

Blazing Shield.png

Templar Skill Tree

Aedric Spear

This grants you a damage shield scaling off your maximum health.  Each nearby enemy increases the shield's strength.  When the shield ends, it explodes healing a portion of the damage it absorbed to enemies. 

Restoring Focus.png

Templar Skill Tree

Restoring Light

This places a rune on the ground that grants you Major Resolve increasing your resistances and restores stamina and health per second for its duration.  Standing inside the rune doubles the healing received. 

Aggressive Horn.png

This increases your groups Magicka and Stamina for its duration.  It also buffs your group with Major Force, greatly increasing critical strike rating. 

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INFINITE ARCHIVE

OVERVIEW

  • Race: Any Race. Best: Nord

  • Attributes: 64 Points in Health

  • Mundus: Lover

  • Food: Orzorga Bear Haunch or Jewels of Misrule

  • Potion: Tri-Pots

CHAMPION

WARFARE SLOTTABLES:

• IRON CLAD

• ENDURING RESOLVE

• UNASSAILABLE

• DUELIST REBUFF

FITNESS  SLOTTABLES:

• BASTION

• FORTIFIED

• BOUNDLESS VITALITY

• JUGGERNAUT

EQUIPMENT

ABILITIES

living dark.png

Templar Skill Tree

Dawn's Wrath

This places a shield on you for 4 seconds that causes enemy's direct attacks to heal you and reduce their movement speed by 60%.  In most situations, Living Dark and spammiing Jabs is enough to heal through most sources of damage.

Resolving Vigor.png

A strong heal over time for yourself that also buffs you with Minor Resolve, increasing your resistances .

Radiant Ward.png

Templar Skill Tree

Aedric Spear

This grants you a damage shield scaling off your maximum health.  Each nearby enemy takes magic damage and increases the shield strength by 20%.

Structured Entropy.png

This places a damage over time effect on 1 target and heals you for its duration.  It can be placed on many targets to receive many sources of healing

Elemental Susceptibility.png

Weapon Skill

Destruction Staff

This applies Major Breach to the enemy, reducing their physical and spell resistances by 5948.  Every 7.5 seconds it also applies a status effect of Burning, Chilled, or Concussion.

Practiced Incantation.png

Templar Skill Tree

Restoring Light

This channels streams of light  healing you over the duration and granting you Major Protection reducing the damage you take. 

TWO BUTTON

OVERVIEW

  • Race: Any Magicka Based Race
    Best: High elf

  • Attributes: 64 Points in Magicka

  • Mundus: Solo - Atronach, Group - Thief

  • Food: Clockwork Citrus Filet or Witchmother's Potent Brew.  Max Dps: Ghastly Eye Bowls

  • Potion: Tri Pots

CHAMPION

WARFARE SLOTTABLES:

• FOCUSED MENDING

• REAVING BLOWS

• BITING AURA

• WRATHFUL STRIKES

FITNESS  SLOTTABLES:

• BOUNDLESS VITALITY

• FORTIFIED

• REJUVENATION

• STRATEGIC RESERVE

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Overwhelming Surge | Pillar of Nirn | Slimecraw

ABILITIES

Solar Barrage.png

Templar Skill Tree

Dawn's Wrath

This pulses an AOE from around your body and increases Puncturing Sweep's damage by 5%.

Inner Light.PNG

This passively buffs you with more maximum magicka increasing your damage and healing.

Puncturing Sweep.png

Templar Skill Tree

Aedric Spear

This is your main spammable referred to as "jabs."  It is your main source of damage and healing

Ring of Preservation.png

Guild Ability

Fighters

Flex Spot - Here only for more Spell Damage from the Fighter's Guild Passive - Slayer.  It can also be used as an AOE group heal in emergencies.  See video below for alternatives.

Barbed Trap.png

Guild Ability

Fighters

Flex Spot - Here only for more Spell Damage from the Fighter's Guild Passive - Slayer.  See video below for alternatives.

Flawless Dawnbreaker.png

Guild Ability

Fighters

Here only for more Spell Damage from the Fighter's Guild Passive - Slayer.  Not used so you can keep max (500) ult for the Strategic Reserve CP.

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OVERVIEW

  • Race: Any Magicka Based Race
    Best: High elf

  • Attributes: 64 Points in Magicka

  • Mundus: Thief

  • Food: Witchmother's Potent Brew

  • Potion: Essence of Spell Power

CHAMPION

WARFARE SLOTTABLES:

• BITING AURA

• WRATHFUL STRIKES

• DEADLY AIM

• MASTER AT ARMS

FITNESS  SLOTTABLES:

• REJUVENATION

• FORTIFIED

• BOUNDLESS VITALITY

• SIPHONING SPELLS

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Magnus' Gift | Grace of the Ancients | Law of Julianos

ABILITIES

Honor The Dead.png

Templar Skill Tree

Restoring Light

A strong burst heal for emergency situations. 

Dampen Magic.png

Dampen Magic

Armor Skill

Light Armor

This is a very strong on use damage shield.

Solar Barrage.png

Solar Barrage

Templar Skill Tree

Dawn's Wrath

This pulses an AOE from around your body.  You can bring your AOE damage to your target rather than having to keep laying a ground AOE down as enemies shift around.  

Puncturing Sweep.png

Puncturing Sweep

Templar Skill Tree

Aedric Spear

This is your main spammable referred to as "jabs."  It is your main source of both single and multi target damage.  It heals you for 40% of the damage you cause and snares the closest enemy's movement speed by 40%.  Usually when you are in trouble, it is best to keep spamming jabs to keep a steady source of healing incoming.

Purifying Light.png

Purifying Light

Templar Skill Tree

Dawn's Wrath

This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds.  It also heals you and allies for 6 seconds after it expires.  It's other morph, Power of the Light can also be used if you are having sustain issues or want a bit more penetration.

Crescent Sweep.png

Crescent Sweep

Templar Skill Tree

Aedric Spear

This is our ultimate. It is very cheap at only 72 ultimate and will be available constantly.  It does a big burst of damage to enemies around you, increased damage to enemies in front of you, and place a short damage over time effect on enemies hit.

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OVERVIEW

  • Race: Any Magicka Based Race
    Best: High elf

  • Attributes: 64 Points in Magicka

  • Mundus: Thief

  • Food: Ghasty Eye Bowls - Max Damage.  Clockwork Citrus Filet/Witchmother's Potent Brew - Balanced damage + HP.

  • Potion: Essence of Spell Power

CHAMPION

WARFARE SLOTTABLES:

• THAUMATURGE

• WRATHFUL STRIKES

• DEADLY AIM

• MASTER AT ARMS

FITNESS  SLOTTABLES:

• REJUVENATION

• FORTIFIED

• BOUNDLESS VITALITY

• SIPHONING SPELLS

EQUIPMENT

ABILITIES - FRONT BAR

Inner Light.PNG

This passively buffs you with more maximum magicka increasing your damage and Major Prophecy increasing your critical strike rating.

Ritual of Retribution.png

Templar Skill Tree

Restoring Light

This is a large ground based aoe that does more damage over time, increasing by 12% per damage tick.

Puncturing Sweep.png

Templar Skill Tree

Aedric Spear

This is your main spammable.  It does both single and aoe damage, heals you, and slows enemies.

Radiant Opression.png

Templar Skill Tree

Dawn's Wrath

This fires a beam of holy fire at the target over 1.8 seconds.   It deals up to 500% more damage to enemies below 50% health.  This is your execute.

Power of the Light.png

Templar Skill Tree

Dawn's Wrath

This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds.  It also heals you and allies for 6 seconds after it expires.

Flawless Dawnbreaker.png

Guild Ability

Fighters

This is slotted only for the Fighter's Guild passive Slayer increasing your weapon and spell damage by 3%.  You'll use the Comet ultimate from the back bar.

ABILITIES - BACK BAR

Inner Light.PNG

Guild Ability

Mages

This passively buffs you with more maximum magicka increasing your damage and Major Prophecy increasing your critical strike rating.

Breath of Life.png

Templar Skill Tree

Restoring Light

This is your back bar burst heal.

Stampede.png

Weapon Skill

Two Handed

Charges at an enemy dealing damage to the target and leaving behind a ground aoe damaging all enemies inside. 

Barbed Trap.png

Guild Ability

Fighters

This is a trap you place at the enemies feet.  It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%.  It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer

channeled focus.png

Templar Skill Tree

Restoring Light

This places a rune on the ground which greatly increases your resistances with the buff Major Resolve and enables you to recover 242 magicka every second.  Standing inside the rune will also heal you over time.

Ice Comet.png

This causes a comet to crash down on the enemy dealing damage to all enemies in the area, reduces their movement speed, and leaves behind aoe damage to the area for 11 seconds.

ROTATION

(Start on the Back Bar)​

OPEN WITH: Potion, Barbed Trap, Stampede, Comet, Bar Swap.


ROTATION:  Purifying Light, Ritual of Retribution, Puncturing Sweep x4.
From there continue the rotation of Purifying Light>Puncturing Sweep x5.  Refresh Ritual of retribution as it expires on the front bar.  Refresh Stampede and Barbed Trap at the same time from the back bar (or you can dynamically double bar swap to independently refresh each of them).  Use Comet as it becomes available. 

After 30-35%: Replace Puncturing Sweep with Radiant Oppression. 
After 10%: only use Barbed Trap and Radiant Oppression.

 

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OVERVIEW

  • Race: Any Magicka Based Race
    Best: Breton

  • Attributes: 10 Health 54 Magicka

  • Mundus: Atronach

  • Food: Smoked Bear Haunch or Jewels of misrule

  • Potion: Tri-Pots

  • Vampire: Stage 3

CHAMPION

WARFARE SLOTTABLES:

• FOCUS MENDING

• WRATHFUL STRIKES

• DEADLY AIM

• THAUMATURGE

FITNESS  SLOTTABLES:

• SUSTAINED BY SUFFERING
• RELENTLESSNESS

• PAIN'S REFUGE

• CELERITY

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Way of Fire | Draugrkin | Oakensoul

NOTE:  You can use any 1 piece monster set with weapon and spell damage.  If you need more sustain, you can also use the Magma 1 piece helm.

ABILITIES

Honor The Dead.png

Templar Skill Tree

Restoring Light

A strong burst heal for emergency situations. 

Ritual of Retribution.png

Templar Skill Tree

Restoring Light

This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Toppling Charge.png

Templar Skill Tree

Aedric Spear

This charges at an enemy, deals damage, stuns them, sets them off-balance, interrupts them if they were casting, and grants you Major Protection, reducing your damage taken.

Puncturing Sweep.png

Templar Skill Tree

Aedric Spear

This is your main spammable referred to as "jabs."  It is your main source of both single and multi target damage.  It heals you for 40% of the damage you cause and snares the closest enemy's movement speed by 40%.  Usually when you are in trouble, it is best to keep spamming jabs to keep a steady source of healing incoming.

Radiant Opression.png

Templar Skill Tree

Dawn's Wrath

This is your execute.  It fires a beam of holy fire over 1.8 seconds that deals up to 500% more damage to enemies below 50% hp.

Crescent Sweep.png

Templar Skill Tree

Aedric Spear

This is our ultimate. It is very cheap at only 72 ultimate and will be available constantly.  It does a big burst of damage to enemies around you, increased damage to enemies in front of you, and place a short damage over time effect on enemies hit.

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OVERVIEW

  • Race: Any Magicka Based Race or Nord
    Attributes: 64 Points in Magicka

  • Mundus: Atronach

  • Food: Clockwork Citrus Filet or Witch Mother's Potent Brew 

  • Potion: Tri-Pots

CHAMPION

WARFARE SLOTTABLES:

• FOCUS MENDING

• SWIFT RENEWAL

• REJUVENATOR

• DUELIST'S REBUFF

FITNESS  SLOTTABLES:

• CELERITY

• BOUNDLESS VITALITY

• REJUVENATION

• PAIN'S REFUGE

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Bloodspawn | Akaviri Dragonguard | Potentates | Trainee | Oakensoul

NOTE: You can also use the Chokethorn monster set and Powered staff trait for general more healing.

ABILITIES

Radiating Regenerationn.png

Weapon Skill

Restoration Staff

This places a strong heal over time on up to 3 players.

Energy Orb.png

Guild Ability

Undaunted

A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)

NOTE:  You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Healing Springs.png

Weapon Skill

Restoration Staff

This places a large circle on the ground providing a heal over time to allies for the duration.  It also increases your magicka recovery by 15 for each target healed, stacking 20 times. 

Breath of Life.png

Templar Skill Tree

Restoring Light

This is a strong burst heal that also heals a secondary target for a reduced amount.

Ritual of Retribution.png

Templar Skill Tree

Restoring Light

This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Practiced Incantation.png

Templar Skill Tree

Restoring Light

This channels streams of light to allies healing them over the duration and granting you Major Protection reducing the damage you take. 

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OVERVIEW

  • Race: Any Magicka Based Race.  Best: Breton
    Attributes: 34 Magicka 30 Health

  • Mundus: Atronach

  • Food: Bear Haunch of Jewels of Misrule. 

  • Potion: Tri-Pots

  • Note: See video guide for PVE vs. PVP specifics. 

CHAMPION

WARFARE SLOTTABLES:

• ARCANE SUPREMACY

• SWIFT RENEWAL

• REJUVENATOR

• FROM THE BRINK

FITNESS  SLOTTABLES:

• CELERITY

• BOUNDLESS VITALITY

• REJUVENATION

• SPIRIT MASTERY

EQUIPMENT

LINKS TO GEAR LOCATIONS:  Sentinel | Seducer | Spell Power Cure | Oakensoul

NOTE: For significantly more survivability and ability spam while sacrificing some utility, replace

the Spell Power Cure set for the Eternal Vigor Set.  Use 4 heavy armor pieces and impenetrable traits.

ABILITIES

Radiating Regenerationn.png

Weapon Skill

Restoration Staff

This places a strong heal over time on up to 3 players.

Hasty Prayer.png

Templar Skill Tree

Restoring Light

A strong AOE burst heal that also buffs those healed with Minor Expedition.

Radiant Opression.png

Templar Skill Tree

Dawn's Wrath

This is your main damage source and execute.  It fires a beam of holy fire over 1.8 seconds that deals up to 500% more damage to enemies below 50% hp.  Please see video guide for playstyle and alternative ability options.

Breath of Life.png

Templar Skill Tree

Restoring Light

This is a strong burst heal that also heals a secondary target for a reduced amount.

Ritual of Retribution.png

Templar Skill Tree

Restoring Light

This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Practiced Incantation.png

Templar Skill Tree

Restoring Light

This channels streams of light to allies healing them over the duration and granting you Major Protection reducing the damage you take. 

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OVERVIEW

  • Race: Any Magicka Based Race

  • Attributes: 50 Points in Magicka, 14Points in Health

  • Mundus:  Apprentice.  (Attronach if you struggle with sustain).

  • Food: Orzorga's Smoked Bear Haunch(Cheaper: Jewels of Misrule.)

  • Potion: Detect Pots (Magicka, Major Sorcery, Stealth Detection) or Tri-Pots depending on set up.  See build video for more details. 

  • Vampire: Stage 3

CHAMPION

WARFARE SLOTTABLES:

• DEADLY AIM

• MASTER-AT-ARMS
• DUELIST'S REBUFF
• IRONCLAD

FITNESS  SLOTTABLES:

• SUSTAINED BY SUFFERING
• RELENTLESSNESS

• PAIN'S REFUGE

• CELERITY

EQUIPMENT

LINKS TO GEAR LOCATIONS: Magma Incarnate | Trainee | Mara's Balm | Draugrkin | Sea-Serpent's Coil

Note:  The Way of Fire set is a great replacement for Mara's Balm if you want to use double offensive sets.

ABILITIES - FRONT BAR

Inner Light.PNG

This passively buffs you with more maximum magicka increasing your damage and Major Prophecy increasing your critical strike rating.

Aurora Javelin.png

Templar Skill Tree

Aedric Spear

Hurls a spear at an enemy dealing magic damage, knocking them back 8 meters, and stuns them.  This is your main CC and kill set-up ability.

Crushing Shock.png

Weapon Skill

Destruction Staff

This is your main spammable. It hits an enemy with 3 damage sources of Flame, Frost, and Shock.  If it strike's an enemy that is casting, it sets them off-balance.

Elemental Susceptibility.png

Weapon Skill

Destruction Staff

This applies Major Breach to the enemy, reducing their physical and spell resistances by 5948.  Every 7.5 seconds it also applies a status effect of Burning, Chilled, or Concussion.

Radiant Opression.png

Templar Skill Tree

Dawn's Wrath

This is your execute.  It fires a beam of holy fire over 1.8 seconds that deals up to 500% more damage to enemies below 50% hp.

Ice Comet.png

This causes a comet to crash down on the enemy dealing frost damage to all enemies in the area, knocking them down, reduces their movement speed, and leaves behind a frost aoe  on the ground for 11 seconds.

ABILITIES - BACK BAR

Honor The Dead.png

Templar Skill Tree

Restoring Light

A strong burst heal.  If the target healed is below 75% health, you receive 18% of the abilities cost back every 2 seconds for 6 seconds.

living dark.png

Templar Skill Tree

Dawn's Wrath

This places a shield on you for 4 seconds that causes enemy's direct attacks to heal you and reduce their movement speed by 60%.  In most situations, Living Dark and spammiing Jabs is enough to heal through most sources of damage.

Extended Ritual.png

Templar Skill Tree

Restoring Light

This places a very large AOE healing ring on the ground that also purges 5 negative affects off of you.  It also gives a synergy to allies to purge all negative debuffs on themselves and heal them for additional healing.

Elusive Mist.png

World Skill

Vampire

This turns you into mist form avoiding the next 3 projectiles for 1 second and launches you forward.  You gain Major Expedition and Major Evasion for 4 seconds afterwards increasing your movement speed by 30% and reducing aoe damage by 20%.  Casting it again within 4 seconds costs 33% more magicka.

channeled focus.png

Templar Skill Tree

Restoring Light

This places a rune on the ground which buffs you with Major Resolve increasing Physical and Spell Resistance by 5280.  It also gives you 240 magicka per second.  Also, standing IN the rune heals you.

Life Giver.png

Weapon Skill

Restoration Staff

This give a very strong heal over time for 5 seconds and automatically casts your chosen morphs of Regeneration, Blessing of Protection, and Steadfast Ward.

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