

OVERVIEW
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Race: Any Magicka Based Race
Best: High elf -
Attributes: 64 Points in Magicka
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Mundus: Thief
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Food: Ghastly Eye Bowls
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Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
• THAUMATURGE
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Kjalnars | Relequen | Pillar of Nirn
ABILITIES

Dual Wield
Damages enemies around you every 2 seconds for 20 seconds and buffs you with Major Evasion reducing damage from area attacks by 20%

Fighters
This is a trap you place at the enemies feet. It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%. It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer

Aedric Spear
This is your pain spammable. It does both single and aoe damage, heals you, and slows enemies.

Dawn's Wrath
This fires a beam of holy fire at the target over 1.8 seconds. It deals up to 500% more damage to enemies below 50% health. This is your execute.

Dawn's Wrath
This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds. It also adds Minor Breach to the target reducing their armor.

Mages
This causes a comet to crash down on the enemy dealing damage to all enemies in the area, knocking them down, stunning them, and leaves behind aoe damage to the area for 13 seconds.
ROTATION
OPEN: Power of the Light, Barbed Trap, Deadly Cloak, Shooting Star, Puncturing Sweep x2.
ROTATION: Power of the Light>Biting Jabs x5. Refresh Trap and Cloak as they expire and use Shooting Star when its available.
After 35%: Use Radiant Oppression in place of Puncturing Sweep.
After 10%: Use only Radiant Oppression.

OVERVIEW
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Race: Any Stamina Based Race
Best: Dark Elf -
Attributes: 64 Points in Stamina
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Mundus: Thief
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Food: Lava Foot Soup
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Potion: Tri Pots or Heroism Pots
CHAMPION
WARFARE SLOTTABLES:
• THAUMATURGE
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• BLOODY RENEWAL
EQUIPMENT
LINKS TO GEAR LOCATIONS: Kjalnars | Relequen | Pillar of Nirn
ABILITIES

Restoring Light
This is a large ground based aoe that does more damage over time, increasing by 12% per damage tick.

Fighters
This is a trap you place at the enemies feet. It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage. It also increases your weapon damage from the Fighter's Guild passive: Slayer

Aedric Spear
This is your main spamable. It does aoe and single target damage, slows the closest enemy, and buffs you with Major Brutality and Sorcery, increasing your weapon and spell damage by 20%.

Dawn's Wrath
This puts a long duration flame damage over time effect on the target for 32 seconds and buffs you with Major Savagery and Prophesy increasing your Critical rating.

Dawn's Wrath
This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds. It also heals you and allies for 6 seconds after it expires.

Mages
This causes a comet to crash down on the enemy dealing damage to all enemies in the area, reduces their movement speed, and leaves behind aoe damage to the area for 11 seconds.
ROTATION
OPEN: Purifying Light, Barbed Trap, Ritual of Retribution, Vampire's Bane, Ice Comet, Biting Jabs x1.
ROTATION: Purifying Light > Biting Jabs x5. In place of a Biting Jabs, refresh Barbed Trap, Ritual of Retribution, and Vampire's Bane as they expire. Use Ice Comet as it becomes available.

OVERVIEW
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Race: Any Magicka Based Race
Attributes: 64 Points in Magicka -
Mundus: Atronach
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Food: Witch Mother's Potent Brew
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Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• ENLIVENING OVERFLOW
• FROM THE BRINK
• HOPE INFUSION
• SWIFT RENEWAL
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SPIRIT MASTERY
EQUIPMENT
LINKS TO GEAR LOCATIONS: Sentinel of Rkugamz | Winter's Respite | Spell Power Cure
ABILITIES

Restoration Staff
This places a strong heal over time on up to 3 players.

Undaunted
A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)
NOTE: You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Restoration Staff
This places a large circle on the ground providing a heal over time to allies for the duration.

Restoring Light
This is a strong burst heal that also heals a secondary target for a reduced amount.

Restoring Light
This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Restoring Light
This channels streams of light to allies healing them over the duration and granting you Major Protection reducing the damage you take.

OVERVIEW
-
Race: Any Stamina Based Race
Best: Imperial -
Attributes: 25 Magicka, 25 Stamina, 14 Health
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Mundus: Lord
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Food: Bewitched Sugar skulls
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• IRONCLAD
• ENDURING RESOLVE
• DUELIST'S REBUFF
• UNASSAILABLE
FITNESS SLOTTABLES:
• UNCHAINED
• FORTIFIED
• BOUNDLESS VITALITY
• BRACING ANCHOR
EQUIPMENT
LINKS TO GEAR LOCATIONS: Swarm Mother | Turning Tide | Bani | Oakensoul
ABILITIES

Weapon Skill
This rushes at an enemy with your shield, stuns them, and applies a damage shield to you.

Weapon Skill
This strikes an enemy, taunts them, and reduces their resistances by applying both Minor and Major Breach.

Weapon Skill
This grants you a damage shield scaling off your maximum health. It also reflect the next direct damage projectile and while you are using a shield the amount of damage you can block is increased and the cost of blocking is decreased.

Aedric Spear
This grants you a damage shield scaling off your maximum health. Each nearby enemy increases the shield's strength. When the shield ends, it explodes healing a portion of the damage it absorbed to enemies.

Restoring Light
This places a rune on the ground that grants you Major Resolve increasing your resistances and restores stamina and health per second for its duration. Standing inside the rune doubles the healing received.

Assault
This increases your groups Magicka and Stamina for its duration. It also buffs your group with Major Force, greatly increasing critical strike rating.

OVERVIEW
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Race: Any Magicka Based Race
Best: High elf -
Attributes: 64 Points in Magicka
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Mundus: Lover
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Food: Clockwork Citrus Filet or Witchmother's Potent Brew
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Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
• BITING AURA
• WRATHFUL STRIKES
• REAVING BLOWS
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• BASTION
EQUIPMENT
LINKS TO GEAR LOCATIONS: Iceheart | Overwhelming Surge | Hexos's Ward
ABILITIES

Dawn's Wrath
This pulses an AOE from around your body. You can bring your AOE damage to your target rather than having to keep laying a ground AOE down as enemies shift around.

Aedric Spear
This is your main spammable referred to as "jabs." It is your main source of both single and multi target damage. It heals you for 40% of the damage you cause and snares the closest enemy's movement speed by 40%. Usually when you are in trouble, it is best to keep spamming jabs to keep a steady source of healing incoming.

Dawn's Wrath
This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds. It also heals you and allies for 6 seconds after it expires. It's other morph, Power of the Light can also be used if you are having sustain issues or want a bit more penetration.

Aedric Spear
This is our ultimate. It is very cheap at only 72 ultimate and will be available constantly. It does a big burst of damage to enemies around you, increased damage to enemies in front of you, and place a short damage over time effect on enemies hit.

OVERVIEW
-
Race: Any Magicka Based Race
Best: High elf -
Attributes: 64 Points in Magicka
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Mundus: Thief
-
Food: Witchmother's Potent Brew
-
Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
• BITING AURA
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Magnus' Gift | Grace of the Ancients | Law of Julianos
ABILITIES

Solar Barrage
Dawn's Wrath
This pulses an AOE from around your body. You can bring your AOE damage to your target rather than having to keep laying a ground AOE down as enemies shift around.

Puncturing Sweep
Aedric Spear
This is your main spammable referred to as "jabs." It is your main source of both single and multi target damage. It heals you for 40% of the damage you cause and snares the closest enemy's movement speed by 40%. Usually when you are in trouble, it is best to keep spamming jabs to keep a steady source of healing incoming.

Purifying Light
Dawn's Wrath
This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds. It also heals you and allies for 6 seconds after it expires. It's other morph, Power of the Light can also be used if you are having sustain issues or want a bit more penetration.

Crescent Sweep
Aedric Spear
This is our ultimate. It is very cheap at only 72 ultimate and will be available constantly. It does a big burst of damage to enemies around you, increased damage to enemies in front of you, and place a short damage over time effect on enemies hit.

OVERVIEW
-
Race: Any Magicka Based Race
Best: High elf -
Attributes: 64 Points in Magicka
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Mundus: Thief
-
Food: Ghasty Eye Bowls - Max Damage. Clockwork Citrus Filet/Witchmother's Potent Brew - Balanced damage + HP.
-
Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
• THAUMATURGE
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Kjalnars | Perfected Arms of Relequen | Pillar of Nirn | Maelstrom 2H Sword
ABILITIES - FRONT BAR

Mages
This passively buffs you with more maximum magicka increasing your damage and Major Prophecy increasing your critical strike rating.

Restoring Light
This is a large ground based aoe that does more damage over time, increasing by 12% per damage tick.

Aedric Spear
This is your main spammable. It does both single and aoe damage, heals you, and slows enemies.

Dawn's Wrath
This fires a beam of holy fire at the target over 1.8 seconds. It deals up to 500% more damage to enemies below 50% health. This is your execute.

Dawn's Wrath
This is a debuff that does a bit of initial damage, then copies damage and explodes for a burst of additional damage after 6 seconds. It also heals you and allies for 6 seconds after it expires.

Fighters
This is slotted only for the Fighter's Guild passive Slayer increasing your weapon and spell damage by 3%. You'll use the Comet ultimate from the back bar.
ABILITIES - BACK BAR

Guild Ability
Mages
This passively buffs you with more maximum magicka increasing your damage and Major Prophecy increasing your critical strike rating.

Two Handed
Charges at an enemy dealing damage to the target and leaving behind a ground aoe damaging all enemies inside.

Fighters
This is a trap you place at the enemies feet. It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%. It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer

Restoring Light
This places a rune on the ground which greatly increases your resistances with the buff Major Resolve and enables you to recover 242 magicka every second. Standing inside the rune will also heal you over time.

Mages
This causes a comet to crash down on the enemy dealing damage to all enemies in the area, reduces their movement speed, and leaves behind aoe damage to the area for 11 seconds.
ROTATION
(Start on the Back Bar)
OPEN WITH: Potion, Barbed Trap, Stampede, Comet, Bar Swap.
ROTATION: Purifying Light, Ritual of Retribution, Puncturing Sweep x4.
From there continue the rotation of Purifying Light>Puncturing Sweep x5. Refresh Ritual of retribution as it expires on the front bar. Refresh Stampede and Barbed Trap at the same time from the back bar (or you can dynamically double bar swap to independently refresh each of them). Use Comet as it becomes available.
After 30-35%: Replace Puncturing Sweep with Radiant Oppression.
After 10%: only use Barbed Trap and Radiant Oppression.

OVERVIEW
-
Race: Any Magicka Based Race
Best: Breton -
Attributes: 10 Health 54 Magicka
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Mundus: Atronach
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Food: Smoked Bear Haunch or Jewels of misrule
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Potion: Tri-Pots
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Vampire: Stage 3
CHAMPION
WARFARE SLOTTABLES:
• FOCUS MENDING
• WRATHFUL STRIKES
• DEADLY AIM
• THAUMATURGE
FITNESS SLOTTABLES:
• SUSTAINED BY SUFFERING
• RELENTLESSNESS
• PAIN'S REFUGE
• CELERITY
EQUIPMENT
LINKS TO GEAR LOCATIONS: Way of Fire | Draugrkin | Oakensoul
NOTE: You can use any 1 piece monster set with weapon and spell damage. If you need more sustain, you can also use the Magma 1 piece helm.
ABILITIES

Restoring Light
This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Aedric Spear
This charges at an enemy, deals damage, stuns them, sets them off-balance, interrupts them if they were casting, and grants you Major Protection, reducing your damage taken.

Aedric Spear
This is your main spammable referred to as "jabs." It is your main source of both single and multi target damage. It heals you for 40% of the damage you cause and snares the closest enemy's movement speed by 40%. Usually when you are in trouble, it is best to keep spamming jabs to keep a steady source of healing incoming.

Dawn's Wrath
This is your execute. It fires a beam of holy fire over 1.8 seconds that deals up to 500% more damage to enemies below 50% hp.

Aedric Spear
This is our ultimate. It is very cheap at only 72 ultimate and will be available constantly. It does a big burst of damage to enemies around you, increased damage to enemies in front of you, and place a short damage over time effect on enemies hit.

OVERVIEW
-
Race: Any Magicka Based Race or Nord
Attributes: 64 Points in Magicka -
Mundus: Atronach
-
Food: Clockwork Citrus Filet or Witch Mother's Potent Brew
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• FOCUS MENDING
• SWIFT RENEWAL
• REJUVENATOR
• DUELIST'S REBUFF
FITNESS SLOTTABLES:
• CELERITY
• BOUNDLESS VITALITY
• REJUVENATION
• PAIN'S REFUGE
EQUIPMENT
LINKS TO GEAR LOCATIONS: Bloodspawn | Akaviri Dragonguard | Potentates | Trainee | Oakensoul
NOTE: You can also use the Chokethorn monster set and Powered staff trait for general more healing.
ABILITIES

Restoration Staff
This places a strong heal over time on up to 3 players.

Undaunted
A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)
NOTE: You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Restoration Staff
This places a large circle on the ground providing a heal over time to allies for the duration. It also increases your magicka recovery by 15 for each target healed, stacking 20 times.

Restoring Light
This is a strong burst heal that also heals a secondary target for a reduced amount.

Restoring Light
This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Restoring Light
This channels streams of light to allies healing them over the duration and granting you Major Protection reducing the damage you take.

OVERVIEW
-
Race: Any Magicka Based Race. Best: Breton
Attributes: 34 Magicka 30 Health -
Mundus: Atronach
-
Food: Bear Haunch of Jewels of Misrule.
-
Potion: Tri-Pots
-
Note: See video guide for PVE vs. PVP specifics.
CHAMPION
WARFARE SLOTTABLES:
• ARCANE SUPREMACY
• SWIFT RENEWAL
• REJUVENATOR
• FROM THE BRINK
FITNESS SLOTTABLES:
• CELERITY
• BOUNDLESS VITALITY
• REJUVENATION
• SPIRIT MASTERY
EQUIPMENT
LINKS TO GEAR LOCATIONS: Sentinel | Seducer | Spell Power Cure | Oakensoul
NOTE: For significantly more survivability and ability spam while sacrificing some utility, replace
the Spell Power Cure set for the Eternal Vigor Set. Use 4 heavy armor pieces and impenetrable traits.
ABILITIES

Restoration Staff
This places a strong heal over time on up to 3 players.

Restoring Light
A strong AOE burst heal that also buffs those healed with Minor Expedition.

Dawn's Wrath
This is your main damage source and execute. It fires a beam of holy fire over 1.8 seconds that deals up to 500% more damage to enemies below 50% hp. Please see video guide for playstyle and alternative ability options.

Restoring Light
This is a strong burst heal that also heals a secondary target for a reduced amount.

Restoring Light
This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Restoring Light
This channels streams of light to allies healing them over the duration and granting you Major Protection reducing the damage you take.

OVERVIEW
-
Race: Any Magicka Based Race
-
Attributes: 50 Points in Magicka, 14Points in Health
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Mundus: Apprentice. (Attronach if you struggle with sustain).
-
Food: Orzorga's Smoked Bear Haunch(Cheaper: Jewels of Misrule.)
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Potion: Detect Pots (Magicka, Major Sorcery, Stealth Detection) or Tri-Pots depending on set up. See build video for more details.
-
Vampire: Stage 3
CHAMPION
WARFARE SLOTTABLES:
• DEADLY AIM
• MASTER-AT-ARMS
• DUELIST'S REBUFF
• IRONCLAD
FITNESS SLOTTABLES:
• SUSTAINED BY SUFFERING
• RELENTLESSNESS
• PAIN'S REFUGE
• CELERITY
EQUIPMENT
LINKS TO GEAR LOCATIONS: Magma Incarnate | Trainee | Mara's Balm | Draugrkin | Sea-Serpent's Coil
Note: The Way of Fire set is a great replacement for Mara's Balm if you want to use double offensive sets.
ABILITIES - FRONT BAR

Mages
This passively buffs you with more maximum magicka increasing your damage and Major Prophecy increasing your critical strike rating.

Aedric Spear
Hurls a spear at an enemy dealing magic damage, knocking them back 8 meters, and stuns them. This is your main CC and kill set-up ability.

Destruction Staff
This is your main spammable. It hits an enemy with 3 damage sources of Flame, Frost, and Shock. If it strike's an enemy that is casting, it sets them off-balance.

Destruction Staff
This applies Major Breach to the enemy, reducing their physical and spell resistances by 5948. Every 7.5 seconds it also applies a status effect of Burning, Chilled, or Concussion.

Dawn's Wrath
This is your execute. It fires a beam of holy fire over 1.8 seconds that deals up to 500% more damage to enemies below 50% hp.

Mages
This causes a comet to crash down on the enemy dealing frost damage to all enemies in the area, knocking them down, reduces their movement speed, and leaves behind a frost aoe on the ground for 11 seconds.
ABILITIES - BACK BAR

Restoring Light
A strong burst heal. If the target healed is below 75% health, you receive 18% of the abilities cost back every 2 seconds for 6 seconds.

Dawn's Wrath
This places a shield on you for 4 seconds that causes enemy's direct attacks to heal you and reduce their movement speed by 60%. In most situations, Living Dark and spammiing Jabs is enough to heal through most sources of damage.

Restoring Light
This places a very large AOE healing ring on the ground that also purges 5 negative affects off of you. It also gives a synergy to allies to purge all negative debuffs on themselves and heal them for additional healing.

Vampire
This turns you into mist form avoiding the next 3 projectiles for 1 second and launches you forward. You gain Major Expedition and Major Evasion for 4 seconds afterwards increasing your movement speed by 30% and reducing aoe damage by 20%. Casting it again within 4 seconds costs 33% more magicka.

Restoring Light
This places a rune on the ground which buffs you with Major Resolve increasing Physical and Spell Resistance by 5280. It also gives you 240 magicka per second. Also, standing IN the rune heals you.

Restoration Staff
This give a very strong heal over time for 5 seconds and automatically casts your chosen morphs of Regeneration, Blessing of Protection, and Steadfast Ward.