

OVERVIEW
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Race: Any Stamina Based Race
Best: Dark Elf -
Attributes: 64 Points in Stamina
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Mundus: Thief
-
Food: Lava Foot Soup and Saltrice or Arteum Takeaway broth
-
Potion: Essence of Weapon Power (without Major Savagery)
CHAMPION
WARFARE SLOTTABLES:
• BACKSTABBER
• DEADLY AIM
• WRATHFUL STRIKES
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• BLOODY RENEWAL
EQUIPMENT
LINKS TO GEAR LOCATIONS: Zaan | Relequen | Pillar of Nirn
NON-TRIAL SET UP: Use the chart above replacing Relequen for Kinra's Wrath
ABILITIES

Guild Ability
Fighters
This is a trap you place at the enemies feet. It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%. It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer

Flames of Oblivion
Ardent Flame
This buffs you with Major Prophesy and Major Savagery increasing your weapon and spell critical ratings. Every 5 seconds it launches a fireball at 3 enemies dealing flame damage.

Burning Embers
Ardent Flame
This is a long lasting fire based dot that also heals you for a large percentage of the damage done.

Eruption
Earthen Heart
This is a strong fire ground based aoe which also snared enemies for 70% movement speed.

Standard of Might
Ardent Flame
This drops a standard in the area dealing flame damage inside its circle, increases your damage done by 15%, debuffs enemies in their area with major defile reducing their healing, and gives a synergy to allies to both do damage and immobilize enemies.

OVERVIEW
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Race: Any Magicka Based Race
Attributes: 64 Points in Magicka -
Mundus: Atronach
-
Food: Witch Mother's Potent Brew
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• ENLIVENING OVERFLOW
• FROM THE BRINK
• HOPE INFUSION
• SWIFT RENEWAL
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SPIRIT MASTERY
EQUIPMENT
LINKS TO GEAR LOCATIONS: Sentinel of Rkugamz | Winter's Respite | Spell Power Cure
ABILITIES

Restoration Staff
This places a strong heal over time on up to 3 players.

Undaunted
A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)
NOTE: You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Restoration Staff
This places a large circle on the ground providing a heal over time to allies for the duration.

Earthen Heart
This summons an ash cloud on the ground that heals allies and slows enemies.

Ardent Flame
This heals allies every 5 seconds and buffs you with Major Prophecy, increasing your critical strike rating.

Restoration Staff
This heals an ally with a powerful heal over time as well as applies Regeneration, Blessing of Protection, and Steadfast Ward to them from the Restoration Staff line and using whichever morph of them you have chosen within the skill tree.

OVERVIEW
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Race: Any Stamina Based Race
Best: Imperial -
Attributes: 25 Magicka, 25 Stamina, 14 Health
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Mundus: Lord
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Food: Bewitched Sugar skulls
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• IRONCLAD
• ENDURING RESOLVE
• DUELIST'S REBUFF
• UNASSAILABLE
FITNESS SLOTTABLES:
• UNCHAINED
• FORTIFIED
• BOUNDLESS VITALITY
• BRACING ANCHOR
EQUIPMENT
LINKS TO GEAR LOCATIONS: Swarm Mother | Turning Tide | Bani | Oakensoul
ABILITIES

Weapon Skill
This rushes at an enemy with your shield, stuns them, and applies a damage shield to you.

Pierce Armor
Weapon Skill
This strikes an enemy, taunts them, and reduces their resistances by applying both Minor and Major Breach.

Defensive Stance
Weapon Skill
This grants you a damage shield scaling off your maximum health. It also reflect the next direct damage projectile and while you are using a shield the amount of damage you can block is increased and the cost of blocking is decreased.

Draconic Power
This grants you Major Resolve greatly increasing your resistances, grants a damage shield on use, and returned flame damage to melee attackers dealing direct damage.

Draconic Power
This heals you and one ally with a massive heal scaling off of maximum health. It also applies a 10 second heal over time.

Earthen Heart
This limits incoming damage to 3% of your max health and deals flame damage to nearby enemies. It also grants a damage shield to allies for 100% of their max health.

MAGICKA
OVERVIEW
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Race: Any Magicka based race
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Attributes: 64 Points in Magicka
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Mundus: Lover
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Food: Clockwork Citrus Filet/Witchmother's Potent Brew
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Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
• REAVING BLOWS
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• BOUNDLESS VITALITY
• BASTION
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Iceheart | Burning Spellweave | Hexo's Ward
ABILITIES

Earthen Heart
This places a strong aoe on the ground that also snares enemies by 70%.

Draconic Power
This makes you incredibly tanky with the buff Major Resolve increasing your resistances and reflects damage back to attackers in melee range.

Ardent Flame
This is your main spammable. It has a stacking component when using other Ardent Flame abilities that increases whips damage and adds to your spell power. Don't worry about managing stacks, it is taken care of passively with the rotation discussed in the video.

Ardent Flame
This does flame damage over time, inflicts the burning status effect, and provides you with a heal.

Ardent Flame
This passively launches fireballs at up to 3 enemies and is one of your highest dps abilities. It also buffs you with Major Prophesy increasing your spell and weapon critical rating.

Draconic Power
The iconic Dragon Leap ultimate! This launches yourself at a target knocking them back and stunning them. It also applies a huge damage shield.

STAMINA
OVERVIEW
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Race: Any Stamina based race.
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Attributes: 64 Points in Stamina
-
Mundus: Serpent (more sustain) or Lover (more damage for bosses)
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Food: Artaeum Takeaway Broth or Dubious Camoran Throne.
-
Potion: Essence of Weapon Power (without major savagery)
CHAMPION
WARFARE SLOTTABLES:
• REAVING BLOWS
• WRATHFULSTRIKES
• MASTER AT ARMS
• DEADLY AIM
FITNESS SLOTTABLES:
• REJUVENATION
• BOUNDLESS VITALITY
• FORTIFIED
• BLOODY RENEWAL
EQUIPMENT
LINKS TO GEAR LOCATIONS: Iceheart | Pillar of Nirn | Hexo's Ward
ABILITIES

Dual Wield
This provides a strong AOE that pulses around your characters body and buffs you with Major Evasion reducing the damage you take from area attacks by 20%.
NOTE: If you prefer to have an on use heal, then replace this with either morph of Vigor

Ardent Flame
This buffs you with Major Prophesy and Major Savagery increasing your weapon and spell critical ratings. Every 5 seconds it launches a fireball at 3 enemies dealing flame damage.

Ardent Flame
Your main spammable. You can also use the Dual Wield spammable Bloodthirst if you prefer more self healing (which isn't needed, but available if you prefer it).

Ardent Flame
This places a strong poison damage over time on the enemy which ramps up in damage over time.

Ardent Flame
This makes you spew poisonous flames in front of you dealing damage and additional damage over time to all enemies hit and debuffs them with Major Breach, reducing their physical and spell resistances by 5948.

Draconic Power
This causes you to leap and smash into all enemies dealing flame damage, knocking enemies back, stunning them, and giving you a damage shield for 6 seconds.
NOTE: The other morph Take Flight works great as well which will be slightly cheaper and do a bit more damage at the cost of not providing a damage shield

OVERVIEW
-
Race: Any Magicka based race.
-
Attributes: 64 Points in Magicka
-
Mundus: Thief(damage), Atronach (sustain).
-
Food: Witchmother's Potent Brew
-
Potion: Any Magicka potion
CHAMPION
WARFARE SLOTTABLES:
•REAVING BLOWS
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Magnus' Gift | Grace of the Ancients | Law of Julianos
ABILITIES

Earthen Heart
This places a rune on the ground which buffs you with Major Resolve increasing Physical and Spell Resistance by 5280. It also gives you 240 magicka per second. Also, standing IN the rune increases your overal Physical and Spell Resistances by 50%

Mages
Slotted for the passives of: Increased max magicka by 5% and Minor Prophesy which increases spell critical by 2191. This ability is not actually pressed.

Destructuion Staff
This is your main spammable in all situations both single target and AOE.

Ardent Flame
This does flame damage over time, inflicts the burning status effect, and provides you with a heal.

Ardent Flame
This makes your character breathe out a cone of flames causing fire damage over time and makes enemies take increased flame damage.

Dragonknight Skill Tree
Draconic Power
This causes you to leap and smash into all enemies dealing flame damage, knocking enemies back, stunning them, and giving you a damage shield for 6 seconds.

(PART OF THE NEXT LEVEL SERIES. SEE VIDEO BELOW FOR EXPLANATION)
OVERVIEW
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Race: Any Magicka Based Race
Best: High Elf -
Attributes: 64 Points in Magicka
-
Mundus: Thief
-
Food: Tomato Garlic Chutney for max damage or Banana Bunny Hash for a Health + Magicka balance.
-
Potion: Essence of Spell Power (without Major Prophecy)
CHAMPION
WARFARE SLOTTABLES:
• BACKSTABBER
• DEADLY AIM
• WRATHFUL STRIKES
• THAUMATURGE
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• BLOODY RENEWAL
EQUIPMENT
LINKS TO GEAR LOCATIONS: Zaan | Relequen | Pillar of Nirn
NON-TRIAL SET UP: Use the chart above replacing Relequen for Kinra's Wrath
ABILITIES - FRONT BAR

Guild Ability
Fighters
This is a trap you place at the enemies feet. It does damage over time to the enemy and also buffs you with Minor Force, increasing your Critical Damage by 10%. It also increases your weapon damage by 3% from the Fighter's Guild passive: Slayer

Flames of Oblivion
Ardent Flame
This buffs you with Major Prophesy and Major Savagery increasing your weapon and spell critical ratings. Every 5 seconds it launches a fireball at 3 enemies dealing flame damage.

Ardent Flame
This is your main spammable. It has a stacking component when using other Ardent Flame abilities that increases whips damage and adds to your spell power. Don't worry about managing stacks, it is taken care of passively with the rotation discussed in the video.

Ardent Flame
This is a long lasting poison based damage over time that increases in damage over time. You can also use the Burning Embers ability for more self heals. You will need to add magicka sustain with food if you choose this option.

Earthen Heart
This is a strong fire ground based aoe which also snared enemies for 70% movement speed.

This is only here as a front bar steroid to provide extra weapon and spell damage from the fighter's guild passive slayer. You use your back bar ultimate for dps.
Fighter's
ABILITIES - BACK BAR

Mages
This is only slotted for the passive benefit of extra Magicka. This ability is not actually pressed. This can also be a flex spot for a utility ability of your choice.

Fighters
This is only on our bars to passively buff our weapon and spell damage through the Fighter's Guild passive Slayer. This ability is not actually pressed. However, you can use it for an emergency heal over time or as a flex spot of your choice..

Ardent Flame
This is not used on the back bar. This is slotted to receive a whip stack after using Standard of Might from the back bar. This stack will carry over to the front bar when you bar swap.

Dragonknight Skill Tree
Draconic Power
This is your main self burst heal which heals for more the lower your health.

This is a very strong ground based damage over time that is strengthened by the Maelstrom Inferno Staf.
Destruction Staff

Ardent Flame
This drops a standard in the area dealing flame damage inside its circle, increases your damage done by 15%, debuffs enemies in their area with major defile reducing their healing, and gives a synergy to allies to both do damage and immobilize enemies.
ROTATION
PREBUFF: Flames of Oblivion x3 (to stack whip before parse) + Potion
OPEN WITH: Barbed Trap, Venmous Claw, Bar Swap, Wall of Fire, Standard of Might, Bar Swap, Eruption.
ROTATION: Spam whip refreshing ability timers as they expire and use your ultimate when it's available.

OVERVIEW
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Race: Any Stamina Based Race. Best: Nord
-
Attributes: 30 Health 34 Stamina
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Mundus: Serpent
-
Food: Smoked Bear Haunch of Jewels of Misrule
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER-AT-ARMS
• FOCUSED MENDING
FITNESS SLOTTABLES:
• BOUNDLESS VITALITY
• PAIN'S REFUGE
• SUSTAINED BY SUFFERING
• SURVIVAL INSTINCTS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Plaguebreak | Unfathomable Darkness | Oakensoul
NOTE: Use any 1 piece monster set helm with weapon/spell damage.
ABILITIES

Earthen Heart
This stuns a single enemy and both damages them and heals you when the stun ends.

Dragonknight Skill Tree
Draconic Power
This is your main self burst heal which heals for more the lower your health.

Ardent Flame
This makes you spew poisonous flames in front of you dealing damage and additional damage over time to all enemies hit and debuffs them with Major Breach, reducing their physical and spell resistances by 5948.

Ardent Flame
Your main spammable. You can also use the Dual Wield spammable Bloodthirst if you prefer more self healing (which isn't needed, but available if you prefer it).

Dragonknight Skill Tree
Draconic Power
This launches you into enemies dealing damage, knocking them back, and stunning them.

OVERVIEW
-
Race: Any Magicka Based Race or Nord
Attributes: 64 Points in Magicka -
Mundus: Atronach
-
Food: Clockwork Citrus Filet or Witch Mother's Potent Brew
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• FOCUS MENDING
• SWIFT RENEWAL
• REJUVENATOR
• DUELIST'S REBUFF
FITNESS SLOTTABLES:
• CELERITY
• BOUNDLESS VITALITY
• REJUVENATION
• PAIN'S REFUGE
EQUIPMENT
LINKS TO GEAR LOCATIONS: Bloodspawn | Akaviri Dragonguard | Potentates | Trainee | Oakensoul
NOTE: You can also use the Chokethorn monster set and Powered staff trait for general more healing.
ABILITIES

Restoration Staff
This places a strong heal over time on up to 3 players.

Undaunted
A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)
NOTE: You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Restoration Staff
This places a large circle on the ground providing a heal over time to allies for the duration. It also increases your magicka recovery by 15 for each target healed, stacking 20 times.

Earthen Heart
This summons an ash cloud on the ground that heals allies and slows enemies.

Restoration Staff
This places a large ring of light on the ground cleansing 2 negative affects from you, healing all allies inside, and providing a synergy to allies removing all negative effects and healing them.

Restoration Staff
This heals an ally with a powerful heal over time as well as applies Regeneration, Blessing of Protection, and Steadfast Ward to them from the Restoration Staff line and using whichever morph of them you have chosen within the skill tree.