

OVERVIEW
-
Race: Any Magicka Based Race
Best: High Elf -
Attributes: 64 Points in Magicka
-
Mundus: Thief
-
Food: Ghastly Eye Bowls, Clockwork Citrus Filet, or Withmother's Potent Brew
-
Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
• BACKSTABBER
• WRATHFUL STRIKES
• BITING AURA
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Kjalnars | Relequen | Pillar of Nirn
NON-TRIAL: Replace Relequen for Kinra's Wrath
ABILITIES

Grave Lord
This is channeled from a corpse on the ground which provides great AOE damage, a burst of AOE damage when it expires, and passively increases all of your damage done by 3%.

Grave Lord
This summons a skeleton that slams into enemies doing large aoe burst damage to all nearby enemeis. Note if you have sustain issues, use the stamina morph Blighted Blastbones.

Grave lord
This is a powerful ground based aoe that uses a corpse to empower its damage. It also applies Major Breech to all targets inside of its effect reducing their resistances, and gives a synergy to allies for additional damage and healing.

Fighters
This applies a damage over time effect to the enemy and buffs you with Minor Force increasing you critical damage by 10%. It also provides additional weapon and spell damage via the Fighter's Guild Passive - Slayer

Mages
This causes a comet to crash down on the enemy and surrounding enemies for frost damage, stunning them, and leaves a damage over time effect for 11 seconds.

OVERVIEW
-
Race: Any Magicka Based Race
Attributes: 64 Points in Magicka -
Mundus: Atronach
-
Food: Witch Mother's Potent Brew
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• ENLIVENING OVERFLOW
• FROM THE BRINK
• HOPE INFUSION
• SWIFT RENEWAL
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SPIRIT MASTERY
EQUIPMENT
LINKS TO GEAR LOCATIONS: Sentinel of Rkugamz | Winter's Respite | Spell Power Cure
ABILITIES

This places a strong heal over time on up to 3 players.
Restoration Staff

Undaunted
A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)
NOTE: You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Restoration Staff
This places a large circle on the ground providing a heal over time to allies for the duration.

Necromancer Skill Tree
Living Death
This conjures a spirit that stays with you for 16 seconds. It heals you or an ally with the lowest health every 2 seconds. It also transfers 10% of the damage you take to the spirit.

Necromancer Skill Tree
Living Death
One of the most powerful single target burst heals in the game which also increases the resistances of the target by 50% of the amount healed.

Necromancer Skill Tree
Living Death
This brings up to 3 dead allies back to life and restores your magicka and stamina for each ally resurrected.

OVERVIEW
-
Race: Any Stamina Based Race
Best: Imperial -
Attributes: 25 Magicka, 25 Stamina, 14 Health
-
Mundus: Lord
-
Food: Bewitched Sugar skulls
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• IRONCLAD
• ENDURING RESOLVE
• DUELIST'S REBUFF
• UNASSAILABLE
FITNESS SLOTTABLES:
• UNCHAINED
• FORTIFIED
• BOUNDLESS VITALITY
• BRACING ANCHOR
EQUIPMENT
LINKS TO GEAR LOCATIONS: Swarm Mother | Turning Tide | Bani | Oakensoul
ABILITIES

Weapon Skill
This rushes at an enemy with your shield, stuns them, and applies a damage shield to you.

Weapon Skill
This strikes an enemy, taunts them, and reduces their resistances by applying both Minor and Major Breach.

Weapon Skill
This grants you a damage shield scaling off your maximum health. It also reflect the next direct damage projectile and while you are using a shield the amount of damage you can block is increased and the cost of blocking is decreased.

Necromancer Skill Tree
Living Death
This removed up to 2 negative effects from you and restores stamina and magicka for each effect removed. It also reduces the cost of all your abilities passively at all times.

Bone Tyrant
This saps the effence from nearby corpses granting you ultimate and a heal over time. While you have the heal over time effect, you are granted Major Protection, greatly reducing your damage taken. It also passively reduces your overall damage taken at all times.

Grave Lord
This summons a giant Colossus to smash enemies dealing disease damage and applying Major Vulnerability to enemies hit, greatly increasing their damage taken.

MAGICKA
OVERVIEW
-
Race: Any magicka based race.
-
Attributes: 64 Points in Magicka
-
Mundus: Thief
-
Food: Clockwork Citrus Filet, Withmother's Potent Brew
-
Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
• WRATHFUL STRIKES
• BITING AURA
• FIGHTING FINESSE
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Iceheart | Pillar of Nirn | Hexo's Ward
ABILITIES

Necromancer Skill Tree
Grave Lord
This is channeled from a corpse on the ground which provides great AOE damage, magicka sustain, and passively increases all of your damage done by 3%. You can also use Skeletal Arcanist for a summoned minion to do passive damage for you.

Necromancer Skill Tree
Living Death
One of the best defensive abilities in the game. This is channeled from a corpse on the ground healing you, provides stamina sustain, and passively increases your healing done by 3%.

Bone Tyrant
This is your main spammable which does damage in a cone in front of you, heals you, and provides an additional heal over time.

Grave Lord
This summons a skeleton that slams into enemies doing large aoe burst damage to all nearby enemies.

Bone Tyrant
This buffs you with Major Resolve making you very tanky and passively pulls ranged mobs to you when they attack you.

Necromancer Skill Tree
Grave Lord
This summons a huge colossus minion to bash and stun your enemies for massive damage and applying Major Vulnerability for 8 seconds, increasing their damage taken by 10%

STAMINA
OVERVIEW
-
Race: Any Stamina Based Race
-
Attributes: 64 Points in Stamina
-
Mundus: Thief
-
Food: Arteum Take Away Broth or Dubious Camoran Throne
-
Potion: Essence of Weapon Power
CHAMPION
WARFARE SLOTTABLES:
• REAVING BLOWS
• FIGHTING FINESSE
• BITING AURA
• MASTER AT ARMS
FITNESS SLOTTABLES:
• BOUNDLESS VITALITY
• FORTIFIED
• REJUVENATION
• BLOODY RENEWAL
EQUIPMENT
LINKS TO GEAR LOCATIONS: Iceheart | Pillar of Nirn | Hexo's Ward
ABILITIES

Necromancer Skill Tree
Living Death
One of the best defensive abilities in the game. This is channeled from a corpse on the ground healing you, provides stamina sustain, and passively increases your healing done by 3%.

Bone Tyrant
This is your main spammable which does damage in a cone in front of you, heals you, and every third use sets enemies off-balance.

Bone Tyrant
This buffs you with Major Resolve making you very tanky and passively pulls ranged mobs to you when they attack you.

Grave Lord
This summons a skeleton that smashes into enemies dealing big burst damage. It also applies major defiles reducing healing received and health recovery by 16%

Grave Lord
This tethers you to a nearby corpse dealing damage over time to enemies near the corpse and in the tether. If it lasts its full duration, it will explode for additional burst damage. This also increases your damage by 3%. Also, you can use Skeletal Archer for a summoned minion to do passive damage for you.

Grave Lord
This summons a giant Colossus to smash enemies dealing disease damage and applying Major Vulnerability to enemies hit, greatly increasing their damage taken.

OVERVIEW
-
Race: Any Magicka Based Race
-
Attributes: 64 Points in Magicka
-
Mundus: Thief
-
Food: Witchmother's Potent Brew
-
Potion: Essence of Spell Power
CHAMPION
WARFARE SLOTTABLES:
•REAVING BLOWS
• WRATHFUL STRIKES
• DEADLY AIM
• MASTER AT ARMS
FITNESS SLOTTABLES:
• REJUVENATION
• FORTIFIED
• BOUNDLESS VITALITY
• SIPHONING SPELLS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Magnus' Gift | Grace of the Ancients | Law of Julianos
ABILITIES

Necromancer Skill Tree
Grave Lord
This is a ground based AOE that is empowered by 50% when used over a corpse. You can use your own synergy for added burst and it procs your Winter's Respite Set, giving you constant healing.

Destruction Staff
Coupled with a lightning staff this turns into a ground field of lightning damage, electrocuting enemies, helping to proc the off balance status effect, and exploding at the end for additional damage.

Grave Lord
This summons a skeleton that slams into enemies doing large aoe burst damage to all nearby enemies.

Necromancer Skill Tree
Living Death
This conjures a spirit that stays with you for 16 seconds. It heals you or an ally with the lowest health every 2 seconds. It also transfers 10% of the damage you take to the spirit.

Grave Lord
This summons a skeletal mage minion at your side that blasts enemies with electricity.

Grave Lord
This summons a huge colossus minion to smash and bash your enemies for massive damage and applying Major Vulnerability for 8 seconds, increasing their damage taken by 30%

OVERVIEW
-
Race: Any Magicka Based Race or Nord
Attributes: 64 Points in Magicka -
Mundus: Atronach
-
Food: Clockwork Citrus Filet or Witch Mother's Potent Brew
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• FOCUS MENDING
• SWIFT RENEWAL
• REJUVENATOR
• DUELIST'S REBUFF
FITNESS SLOTTABLES:
• CELERITY
• BOUNDLESS VITALITY
• REJUVENATION
• PAIN'S REFUGE
EQUIPMENT
LINKS TO GEAR LOCATIONS: Bloodspawn | Akaviri Dragonguard | Potentates | Trainee | Oakensoul
NOTE: You can also use the Chokethorn monster set and Powered staff trait for general more healing.
ABILITIES

This places a strong heal over time on up to 3 players.
Restoration Staff

Undaunted
A slow moving orbs that blasts out aoe heals and provides a synergy to allies for a burst of healing and resources (magicka/stamina)
NOTE: You can also use Combat Prayer here to buff your group with Minor Berserk and Minor Resolve increasing their damage done and resistances.

Restoration Staff
This places a large circle on the ground providing a heal over time to allies for the duration. It also increases your magicka recovery by 15 for each target healed, stacking 20 times.

Necromancer Skill Tree
Living Death
This conjures a spirit that stays with you for 16 seconds. It heals you or an ally with the lowest health every 2 seconds. It also transfers 10% of the damage you take to the spirit.

Necromancer Skill Tree
Living Death
One of the most powerful single target burst heals in the game which also increases the resistances of the target by 50% of the amount healed.

Restoration Staff
This heals an ally with a powerful heal over time as well as applies Regeneration, Blessing of Protection, and Steadfast Ward to them from the Restoration Staff line and using whichever morph of them you have chosen within the skill tree.

OVERVIEW
-
Race: Any Magicka Based Race or Nord
Attributes: 20 Health 44 Magicka -
Mundus: Atronach
-
Food: Smoked Bear Haunch or Jewels of Misrule
-
Potion: Tri-Pots
CHAMPION
WARFARE SLOTTABLES:
• FOCUS MENDING
• DEADLY AIM
• MASTER AT ARMS
• WRATHFUL STRIKES
FITNESS SLOTTABLES:
• CELERITY
• SUSTAINED BY SUFFERING
• PAIN'S REFUGE
• SURVIVAL INSTINCTS
EQUIPMENT
LINKS TO GEAR LOCATIONS: Plaguebreak | Draugrkin | Potentates | Oakensoul
NOTE: You can use any 1 piece monster set helmet with Weapon + Spell damage.
ABILITIES

Destruction Staff
This is your main spammable dealing flame, frost, and shock damage to the target and magic damage potentially to two additional targets.

Grave Lord
This summons a skeleton that slams into enemies doing large aoe burst damage to all nearby enemies.

Necromancer Skill Tree
Living Death
This conjures a spirit that stays with you for 16 seconds. It heals you or an ally with the lowest health every 2 seconds. It also transfers 10% of the damage you take to the spirit.

Necromancer Skill Tree
Living Death
One of the most powerful single target burst heals in the game which also increases the resistances of the target by 50% of the amount healed.

Mages
This causes a comet to crash down on the enemy and surrounding enemies for frost damage, stunning them, and leaves a damage over time effect for 11 seconds.

OVERVIEW
-
Race: Any Stamina Based Race
Best: Imperial
-
Attributes: Health : 20 Stamina: 44
-
Mundus: Serpent
-
Food: Orzorga's Tripe Trifle Pocket
-
Potion: Escapist's Poison IX
CHAMPION
WARFARE SLOTTABLES:
•BITING AURA
• THAUMATURGE
• MASTER-AT-ARMS
• IRONCLAD
FITNESS SLOTTABLES:
• SURVIVAL INSTINCTS
• CELERITY
• SUSTAINED BY SUFFERING
• PAIN'S REFUGE
EQUIPMENT
LINKS TO GEAR LOCATIONS: Unleashed Terror Plaguebreak Pirate Skeleton vMA 2h Sword
ABILITIES - FRONT BAR

Grave Lord
This summons a skeleton that smashes into enemies dealing big burst damage. It also applies major defiles reducing healing received and health recovery by 16%

Dual Wield
This causes a bleed damage over time on a single target and heals you for its duration. Note: If you use Rending Slashes instead for the snare, change your poison to Double Dot.

Psijic Order
This is an instant ability that removes snares and immobilizations while buffing you with Major Expedition for 4 seconds. This also uses Magicka rather than Stamina so it doesnt drain your primary damage resource. As a side benefit it gives you access to the Psijic passive Concentrated Barrier on the front bar, giving you a damage shield when you block.

Dual Wield
This is a spinning AOE execute ability that deals up to 100% more damage to enemies with less than 50% Health.

Fighters
This does huge burst damage to enemies in front of you, stuns them, applies a powerful damage overtime effect, and gives you passive extra weapon damage from the Fighter's Guild skill line passive ability Slayer.
ABILITIES - BACK BAR

Necromancer Skill Tree
Living Death
This conjures a spirit that stays with you for 16 seconds. It heals you or an ally with the lowest health every 2 seconds. It also transfers 10% of the damage you take to the spirit.
I personally do not prefer the other morph, Intensive Mender, as its duration is only half the time (8 seconds) requiring more applications for uptime, which means more mid-combat bar swaps pulling you away from doing damage. It also doesn't have the 10% damage transfer mechanic. This build already has plenty of healing power to not warrant the use of Intensive Mender.

Two Handed
This buffs you with Major Brutality and Minor Endurance increasing your weapon damage by 20% and your stamina recovery by 10%. It also heals you when it ends or is re-casted. The longer it is active, the larger the heal will be.

Bone Tyrant
This gives you the very important buff of Major Resolve which makes you very tanky by increasing your physical and spell resistances. It also reduces the cost of your summon abilities (Blighted Blast Bones and Spirit Mender) by 15%.

Necromancer Skill Tree
Living Death
One of the best defensive abilities in the game. This is channeled from a corpse on the ground healing you, provides stamina sustain, and passively increases your healing done by 3%.

Two Handed
This is your gap closer + bleed damage from the vMA weapon. Open with this ability from the back bar to proc your unleashed set, then bar swap and begin applying dots.

Guild Ability
Psijic
This rewinds time resetting your health, magicka, stamina and physical position to 4 seconds prior. You also gain Minor Protection while slotted, reducing your damage taken by 5%.