SUBCLASS INFINITE ARCHIVE
Warden, Dragonknight, Necromancer
This is a One Bar Subclass build that is a work in progress. I play tested this on stream as soon as subclassing came to the PTS and hit Arc 9 solo with most of the lives left and had to call it due to time. It is using some of the best elements of other one bar Arc 10+ solo set ups from the website combining them together for a very effective IA setup. I am fully confident this can also hit Arc 10-11+ when fully optimized (if not already). I haven't touched it since then and it is in need of one more round of play testing which will be done soon'ish.
Important: This is the 'final form' of the build for after the Arc 4 area. Before then, this is way too tanky with way too little damage, especially without Focused Efforts powering the build. It will be a slow slog to clear Arcs. Once I have completed the final round of play testing and have an Arc 10+ clear, I will update the written guide along with early Arc suggestions for increasing damage.
OVERVIEW
Best Race: Nord
Attributes: 64 Health
Mundus: Lover
Food: Orzorga's Smoked Bear Haunch
Potion: Tri-Pots
CHAMPION POINTS
Warefare Slottables
Ironclad
Unassailable
Duelist's Rebuff
Enduring Resolve
Fitness Slottables
Bastion
Fortified
Juggernaut
Boundless Vitality
GEAR SETS
Gear Spot | Set | Weight | Trait | Enchantment |
Head | Nunatak | Heavy | Divines | Prismatic Defense |
Shoulders | Serpent's Disdain | Heavy | Reinforced | Prismatic Defense |
Chest | Heartland Conqueror | Heavy | Reinforced | Prismatic Defense |
Gloves | Heartland Conqueror | Heavy | Divines | Prismatic Defense |
Belt | Heartland Conqueror | Heavy | Divines | Prismatic Defense |
Legs | Heartland Conqueror | Heavy | Reinforced | Prismatic Defense |
Feet | Heartland Conqueror | Heavy | Divines | Prismatic Defense |
Neck | Serpent's Disdain | Jewelry | Healthy | Increase Physical Harm |
Ring 1 | Serpent's Disdain | Jewelry | Healthy | Increase Physical Harm |
Ring 2 | Oakensoul | Jewelry | Protective | Increase Physical Harm |
Weapon 1 | Serpent's Disdain | Staff: Frost | Charged | Poison Enchant |
Weapon 2 | N/A | N/A | N/A | N/A |
LINKS TO GEAR LOCATIONS: Heartland Conqueror | Serpent's Disdain | Nunatak | Oakensoul
Note: You can use any monster helm with a line of armor.
ABILITIES

This gives you a very good shield at a cheap cost while adding additional flame damage to attackers in melee range hitting you with direct damage. Coupled with a Frost Staff heavy attack it can cover most of your health bar. It also gives you access to the Draconic Power passives increasing the amount you can block by 10%, increase your healing done by 9%, Increase Health Recovery, and providing additional armor allowing you to have more divine armor traits for more penetration. This one skill is doing a LOT for the build in upper Arcs.

This does damage over time and heals you for the duration. It can be applied to multiple mobs at the same time for multiple sources of healing. This is used to 'scale up' healing as needed in upper Arcs.

This deals bleed damage in cone in front of you, applies the Hemorrhaging status effect, sets enemies off balance, and heals you increasing in amount per enemy hit (up to 5). This is mainly used to apply Hemorrhage and spot heal yourself when needed (the healing amount can be very large). Try to use this 3 times to enemies to stack Hemorrhage 3 times, then the Serpent's Disdain set will extend the triple stack to a 20 second duration. Just reapply it once before the 20 seconds is over if the enemies haven't died before then.

This places a frost aoe on the ground slowing enemies and has an increased chance to apply the chilled status effect. It also gives you access to the Warden's Winter's Embrace passives for additional chilled status effect chance and damage, providing additional armor allowing you to have more divine armor traits for more penetration, applies rng Major Maim to enemies in melee range hitting you with direct damage, and increases the amount you can block by 8%.

This is used to apply Major Breach to enemies, apply the burning status effect which is extended to 20 seconds duration with the Serpent's Disdain set, and is an incredibly powerful single target spammable after you have 2x+ Focused Efforts with its additional Chilled and Concussion status effects. It is also free of cost which greatly aids in sustain for the build.

This ult is full Immortal-Mode. It increases your health by 30,000 (which also increases your shielding amount), your light and heavy attacks restore health, and you deal magic damage around your character healing you for the damage caused. Having this and/or Ruinous Scythe slotted also gives you access to the Necromancer Bone Tyrant passives, giving you stamina and magicka sustain when enemies die around you, reduce the damage you take from damage over time effects, increase your healing done, and increases your maximum health.