ONE BAR SORCERER HEALER
This is a One Bar Healer build with easy to obtain gear called "The Battery" due to how much utility and resources it pumps out to your group. Its great for both beginner and experienced played alike and can easily heal Veteran Dungeons.
In depth video guide located at the bottom of the page.
Race: Any Magicka Based Race
Attributes: 64 Points in Magicka
Food: Witchmother's Potent Brew or Clockwork Citrus Filet
Potion: Essence of Spell Power
LINKS TO GEAR LOCATIONS:
• ENLIVENING OVERFLOW
• ARCANE SUPREMACY
• SWIFT RENEWAL
• SOOTHING TIDE
• BOUNDLESS VITALITY
• SLIPPERY OR EXPERT EVASION
This is a strong heal over time that heals you or up to 3 nearby group members for 10 seconds.
This heals in a path in front of you, buffing group members with Minor Berserk increasing their damage done by 8% and increasing their physical and spell resistances with he buff Minor Resolve.
This is a ground based AOE heal. The Winter's Respite set will also proc on this spells location.
This does AOE lightning damage in the location and provides a synergy to allies for additional burst damage. Winter's Respite set will also proc on this spells location.
This is a flying pet that will damage enemies with lightning damage. Its on use ability does a massive burst heal to 2 allies.
This drops a huge Atronach from the sky which deals lightning damage upon landing, stuns enemies, and zaps the closest enemy every second with lightning damage, periodically does an aoe lightning blast, and provides a synergy to allies buffing them with Major Berserk for 8 seconds, increasing their damage done by 10%.